How do the pillars work? (currently at a level where the heart is blocked by one)
Here comes "Android Attack"
Engine: Clickteam Fusion 2.5 Developer
Control: W,S,A,D + Space
Submission for GBJAM 7
Theme: Game Boy
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Pillars moves when you pass between zones
In other words, when you return to the zone, an even number of switches will have taken place, so how do you prevent a switch during ONE pass between zones?