Android Attack
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Here comes "Android Attack"
Important =)
Engine: Clickteam Fusion 2.5 Developer
Control: W,S,A,D + Space
Submission for GBJAM 7
Theme: Game Boy
See My Other Games =D
Status | Released |
Platforms | HTML5 |
Author | Cyberek |
Genre | Platformer, Puzzle |
Tags | 2D, 8-Bit, Abstract, Arcade, Exploration, Game Boy, Game Design, Puzzle-Platformer, Singleplayer |
Comments
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How do the pillars work? (currently at a level where the heart is blocked by one)
Pillars moves when you pass between zones
In other words, when you return to the zone, an even number of switches will have taken place, so how do you prevent a switch during ONE pass between zones?
You mean this level right?
Yes, when I reach the top right of that zone the pillars are always back to there starting positions and refuse to switch any further.
Well this works for me, but I changed it now so pilars should be working